1/2/2023 0 Comments Spider man web shooter![]() To do so, raise the Density, lower the Gravity Strength and Linger and introduce some variation by increasing the Linger Variation. ![]() By going into the Controls tab and opening up the smoke drop-down, we can alter the smoke to create a small puff. ![]() Alter the layer in position and scale to cover the actor’s hand. In the effects menu, navigate to the Quick 3D folder, then select and drag the Smoke effect straight onto the timeline – this will create a new Smoke layer. Once you are happy with the track, in the Layer dropdown menu in the Track panel, select Hand Track and hit Apply. With this type of shot, we didn’t need to alter the Rotation or Scale values but bear this in mind if your shot requires you to alter the properties. Due to the minimal movement and presence of motion blur in our shot, we decided to track frame by frame, manually adjusting the boxes when needed. Position the resulting box in the viewer around the actor’s hand, then track. Next, in the footage layer controls under Tracks, press the plus icon HitFilm will then open the tracker. Once found, create a new Point layer, rename it Hand Track, and position it over the actor’s palm – this point layer will contain the tracking data. In a HitFilm Composite Shot, move your wide footage onto the timeline and skim the footage for an appropriate moment to begin to track the point for the web-shooters entry. You can accomplish this by using key features in your footage, such as a corner as a reference for what you will match later. You must keep the shots aligned to achieve a smooth transition. You’ll need two shots to create the seamless transition effect: a wide shot and a handheld shot.
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